ElfBot NG
the ultimate cavebot and warbot
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Screenshots
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Features
Radar
Hotkeys
Warbot
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HUD
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 ElfBot NG 4.5.0 Released

ElfBot NG 4.5.0 Release

This release updates the bot to the latest version of the client, 8.5.0. The bot is mainly just updated to the new version. I will add a few of the most requested features in the next few days.

Changelog

* Updated the locations of all new and expanded pz zones (by Lucas Terra)

Added variables

* $inpz - 1 if you have the pz sign, 0 otherwise
* $redbattlesign - 1 if you have the red battlesign, 0 otherwise

Read the release news in this thread: ElfBot 4.5.0 Release

Download ElfBot NG 4.5.0 (~2000 KB)

 ElfBot NG 4.4.1 Released

ElfBot NG 4.4.1 Release

This release updates the bot to work with the latest version of the client, 8.42. Some minor bugs have been fixed and other small enhancements have been made.
Proxy and links are not working because they are very sensitive to changes in the Tibia protocol. I will eventually have to spend some time to restore these features to their former states.

As a side note, CIP has not implemented any form of scanning of your programs nor any rumored talk of the sort. They only collect some very basic information relating to your operating system and computer specs for anonymous purposes as they stated on their website (think in how much trouble they would be if they lied to all their customers about something that is disprovable!).

Enjoy the update.

Changelog

* Fixed minor glitch with icon active time being shorter than it should.
* Fixed $synctime variable returning the time to a sync shot incorrectly.
* Fixed minor inaccuracy with $mostshot/$mostshotcount.
* Made leaders listed first in the 'Aim Leaders:' field have higher priority than the leaders listed next. Leaders with lower priority will be ignored if a leader with a higher priority has been seen shooting a sd within 3.0 seconds.
* Added checkbox 'Ignore lower priority leaders' to 'Aimbot Core' to completely ignore leaders of lower priority if a leader of higher priority is seen on-screen. If unchecked, lower priority leaders will only be ignored if a higher priority leader is seen shooting sds. Leader prioritization only affects the Core Aimbot (not the trigger aimbot).
* Fixed small looting bug introduced with the update (4.4.0 was removed and replaced by 4.4.1)

Added commands

* fastequipammy {id} - same as 'equipammy id', but will issue an equipment even if item with 'id' isn't already in the amulet slot (will spam). It can switch SSAs faster (due to delays of latency) for instance in situations where you are trapped and getting spammed by enemy team, but if you use it unconditionally at all times (auto 200 fastequipammy id) it will equip it every 200 ms all the time which might interfere with other actions! ex: auto 200 if [$self.shotcount >= 5] fastequipammy SSAID, which will spam SSAs at a rate of 200 ms if you have been hit by 5 sds in the past 2 seconds.
* whitebox {target} - lets you specify which creature will have the whitebox around it. Use 'whitebox 0' to clear. auto 200 set $m $mostexposed.'mage' | whitebox $m.id, will put a white box around the enemy mage which most friends on your team can target

Read the release news in this thread: ElfBot 4.4.1 Release

Download ElfBot NG 4.4.1 (1981 KB)

 ElfBot NG 4.3.0 Released

Read the release news in this thread: ElfBot 4.3.0 Release

Download ElfBot NG 4.3.0 (1981 KB)

 ElfBot NG 4.2.2 Released

Read the release news in this thread: ElfBot 4.2.2 Release

Download ElfBot NG 4.2.2 (1781 KB)

 ElfBot NG 4.2.0 Released

Read the release news in this thread: ElfBot 4.2.0 Release

Download ElfBot NG 4.2.0 (1781 KB)

 ElfBot NG 4.1.8 Released

The keys have been reset again and security of the bot has been raised. Please request a new key at http://www.tibiabot.com/key.php.

Note that due to security reasons, you will have to request a key which will be valid for only 1 month, and do so every month. We've been forced to resolve to this due to too many people using illegal copies of the bots.

If you have ordered the bot with Daopay, you must re-register your e-mail into our database using the pin code which you have obtained when purchasing. You can obtain your key from: http://www.tibiabot.com/phone.php


Read the release news in this thread: ElfBot 4.1.8 Release

Newcomers: Take a look at the ElfBot NG section on the forums (http://forums.tibiabot.com/) if you are new to the bot, specially the tutorials section. ElfBot takes some time to learn to use properly, but then it's all worth it! So don't give up.(Note: the help section on this website is very outdated. Nevertheless, it contains a lot of insight into the inner workings of the bot and it is definitely worth having a look.)

Download ElfBot NG 4.1.8 (1.96 MB)

ElfBot NG originally started out as a PvP bot for wars. It later on developped into what is now also a powerful cavebot, and an all around fun and practical tool. Here are some examples of how some users have customized their displays with ElfBot NG, by placing clickable icons and displaying helpful information on screen:

Noodle's iconsNoodle's icons

Noodle's icons

 ElfBot NG 4.1.7 Released

Read the release news in this thread: ElfBot 4.1.7 Release

Download ElfBot NG 4.1.7 (1781 KB)

 ElfBot NG 4.1.6 Released

Read the release news in this thread: ElfBot 4.1.6 Release

Download ElfBot NG 4.1.6 (1781 KB)

 ElfBot NG 4.1.5 Released

This release is aimed at making the bot more stable and provide enhanced error logging.

Read the release news in this thread: ElfBot 4.1.5 Release


If you haven't done so already, you must request a new key to run ElfBot after the Winter Update. Request a new key using the automated key recovery system by clicking on 'Support'.

WARNING: you may only request a new key once, so make sure you do it properly!



Download ElfBot NG 4.1.5 (1781 KB)

 ElfBot NG 4.1.4 Released

This release fixes the crashes and other problems that the bot had with the update. Some people still have experienced rare debugs, so don't hunt anything too dangerous until it gets fixed.

Read the release news in this thread: ElfBot 4.1.4 Release


If you haven't done so already, you must request a new key to run ElfBot after the Winter Update. Request a new key by clicking on 'Support'.

WARNING: you may only request a new key once, so make sure you do it properly!



Download ElfBot NG 4.1.4 (1781 KB)

 ElfBot NG 4.1.2 Released

This release should be more stable than 4.1.1, but it is still not perfect. Don't hunt anything dangerous until you have found out that it is safe!

Read the release news in this thread: ElfBot 4.1.2 Release


Download ElfBot NG 4.1.2 (1781 KB)

 ElfBot NG 4.1.1 Released

ElfBot NG has been update to work with the winter update 8.40. BE CAREFUL, APPARENTLY THIS RELEASE IS NOT STABLE. WAIT A DAY OR TWO BEFORE DOING ANYTHING DANGEROUS!

All keys have been reset. Please request a new key by clicking on 'Support'.

WARNING: you may only request a new key once!


Read the release news in this thread: ElfBot 4.1.1 Release



Download ElfBot NG 4.1.1 (1781 KB)

 ElfBot NG 4.1 Released

This is a Beta version. Please download v4.0.5 located below for stability. Read the release news in this thread: ElfBot 4.1 Release



Download ElfBot NG 4.1 (1781 KB)

 ElfBot NG 4.0.5 Released

Read the release news in this thread: ElfBot 4.0.5 Release



Download ElfBot NG 4.0.5 (1771 KB)

 ElfBot NG 4.0.4 Released

Read the release news in this thread: ElfBot 4.0.4 Release



Download ElfBot NG 4.0.4 (1190 KB)

 ElfBot NG 4.0.3 Released

Read the release news in this thread: ElfBot 4.0.3 Release



Download ElfBot NG 4.0.3 (1190 KB)

 ElfBot NG 4.0.2 Released

Read the release news in this thread: ElfBot 4.0.2 Release



Download ElfBot NG 4.0.2 (1190 KB)

 ElfBot NG 4.0.1 Released

Read the release news in this thread: ElfBot 4.0.1 Release



Download ElfBot NG 4.0.1 (1190 KB)

 ElfBot NG 4.0 Released

Read the release news in this thread: ElfBot 4.0 Release



Download ElfBot NG 4.0 (1190 KB)

 ElfBot NG 3.5.2 Released

Read the release news in this thread: ElfBot 3.5.2 Release



Download ElfBot NG 3.5.2 (1190 KB)

 ElfBot NG 3.5.1 Released

Read the release news in this thread: ElfBot 3.5.1 Release



Download ElfBot NG 3.5.1 (1190 KB)

 ElfBot NG 3.5 Released

Read the release news in this thread: ElfBot 3.5 Release



Download ElfBot NG 3.5 (1190 KB)

 ElfBot NG 3.4 Released

Read the release news in this thread: ElfBot 3.4 Release



Download ElfBot NG 3.4 (1190 KB)

 ElfBot NG 3.3.1 Released

Read the release news in this thread: ElfBot 3.3.1 Release



Download ElfBot NG 3.3.1 (1170 KB)

 ElfBot NG 3.3 Released

Read the release news in this thread: ElfBot 3.3 Release



Download ElfBot NG 3.3 (1144 KB)

 ElfBot NG 3.2 Released

Read the release news in this thread: ElfBot 3.2 Release



Download ElfBot NG 3.2 (1100 KB)

 ElfBot NG 3.1 Released

Read the release news in this thread: ElfBot 3.1 Release



Download ElfBot NG 3.1 (1100 KB)

 ElfBot NG 3.0 Released

Read the release news in this thread: ElfBot 3.0 Release



Download ElfBot NG 3.0 (924 KB)

 ElfBot NG 2.0 Released

A proper version of ElfBot NG for Tibia 8.11 is finally available. This version's main focus is to provide more simplicity, ease of use and a better understanding for its users.

Interface

The interface has been reworked thoroughly to house the continually increasing amount of features adding to the bot. There is now several subsections which open panels containing several options related to them. Additionnally, every field or button in ElfBot NG now has a tooltip attached to it which explains a lot about their purpose. This makes it easier for anyone to understand the functionality of features quickly and properly without going through several pages of documentation.

Bug Fixes

A lot of old bugs, major and minor, have now been fixed. Notably, an annoying potion bug with auto-healing through the interface causing the bot to not heal has now been resolved.

Additions

Despite it being mainly a GUI update, several useful additions have also been implemented, such as support for new runes, more lists, hotkeys, visual guides, off-screen support, etc. These changes can now be observed by exploring the bot. A special feature called 'dash' allows you to run faster in Tibia than you normally can! Read the attached documentation in the bot for more details.

It is to be noted that now that the interface has been redesigned, new space for additional features arose and they now can and will be added more easily and frequently.

Cavebot

Work on implementing an advanced cavebot into ElfBot NG has recently begun. The cavebot is planned to contain some more advanced hunting Artificial Intelligence for different types of hunting/vocations. This is extra work that will cause the bot to increase in price slightly to cover for the expenses. The price increase will only occur once the cavebot is finished, so ElfBot NG will still be available at regular price until then. Once it is implemented, anyone already having purchased ElfBot NG will also get the cavebot update free of charge.

Download ElfBot NG 2.0 (887 KB)

 ElfBot NG 1.2.3 Released

The long-awaited post-Christmas Update of ElfBot is finally here. We would like to apologise for the delays. This news post explains all the changes so make sure you familiarise yourself with them as well as read the old news posts and the help section if you haven't done so already!!

Healing

Healing through potions is now doable from the interface just like it was for UHs and spells (though the old way of healing by writing ghealth/shealth in the spell fields works still (see the news post below)). Since with the Christmas Update you can heal with potions and spells at the same time, the potion healing in the interface is independant from the spells healing, meaning one will not be chosen over the other. Paladins for instance may this way make use of 2 healing methods such as both 'exura san' and strong potions triggering at once at custom hp levels.

Diagonal Movement

As requested by several people that wanted to be able to still walk diagonally and have binds on the numpad keys, 8 movement commands have been added: moven, moves, movee, movew, movene, movenw, movese, movesw. Turning numlock on and binding the 4 diagonal commands on num1-num3-num7-num9 will allow you to walk diagonally and still let you bind other keys on the other numpad buttons and the control keys Insert, Delete, etc.

Navigation

Navigation Server now updates friends/allies 10 times per second instead of 1 time per second as before. This is done to have quicker updates on the current/max mana amounts that are now being displayed for your friends connected to Navigation that appear on your screen. They are transmitted for the purpose of other friends aiding you in refilling your mana should you get spammed in a battle or to show them that you are getting low and suggesting appropriate action. For reference, an M is shown next to the mp amounts for friends connected if they have mana shield on.

Please note that there is a new version of Navigation Server for the person hosting (navserv.exe) that must be used with this update and that older versions of ElfBot NG will not work with it. Everyone should update.

Combo Fire

The combo fire became buggy with the update and was fixed; on that occasion, it was also improved. The combo still triggers only when the leader shoots a SD rune. However, it is now possible to insert multiple leaders in the Aim Leader field in Elfbot, separated by commas. For example: 'Leader1, Strong Leader2, Last Leader' (without the quotes) will trigger a combo reaction whenever either of those shoot a SD rune. There is also some additional logic associated to this to smoothen the process by eliminating some nuisances this may cause (i.e. infinite chain reactions).

Also, additional options have been added to "Aim Type" for better combo support for specially paladins and knights.

Those are :

Attack + Sd Target
Attack + San Target
Attack + Hur Target

Meaning that each of those will attack the target and cast the respective spell synced with a SD shot from a leader.

Mana estimation

To effectively fight mages in the war, the Player Info feature now estimates the current/max mp of every mage on screen to the best amount of information available. Every mage that you encounter will have his amount of mana assumed to be at his max mp and displayed in orange on him. Every time he receives damage on his mana shield, this amount will be reduced from the display. Every time he drinks a fluid, 200 mana will be added to his current mana (because a great mana fluid heals for around 200 mana on average). Since you can't know what that character is doing if he is more than 2 squares offscreen of you, he will be assumed to recover 133 mana per second up to his maximum mp. This is a reasonable value considering that even though he can maximally recover himself 200 mp per second in case that he would be drinking great mana fluids, he may not be soing so every second, be using some spells or be receiving some other damage there. All in all, this is just meant as an approximation and practically serves it's purpose very well, specially when the target stays on screen.

Prioritize mages with least mp

This is a useful option in the Aimbot Core section that works together with the mana amounts approximation. When you select this option, every instance of enemy selection will prioritize targetting on the mage that has the least amount of current mp (often, this will be the lowest level mage in your enemy list so be cautious who you add, unless a higher level was getting spammed and has lower mana). This will be useful to quickly and most effectively get rid of opposing sd power, as mages with least mp will be the ones to die the fastest. Binds making use of this are for example 'sd enemy' or 'autoaim'.

Paraylsis

A pralysis safety measure has been introduced through the means of hotkeys. The command is:

healparalysis {spell}

{spell} is the spell you want to use to heal off the paralysis with. At your disposal, it can be 'utani hur', 'utani gran hur', 'exura', 'exura san', etc..

This should obviously be used on auto during battle, and can possibly be combined with for example your automatic mana shield or haste bind:

auto 200 manashield | stronghaste | healparalysis utani gran hur

So whenever you will get paralysed, you will immediately cast strong haste, freeing yourself from the effects (and benefiting from instant haste to help you recover from perhaps 1 slight delay).

Druids can also now use a paralyze command to paralyze people:

paralyze {creature}

Just like for any other bind, the creature parameter can be 'target', 'enemy', a direct name, etc..

Sparkling Rings

Lastly, there is a new command that fixes a small issue with equipment of sprkling rings, which need 2 ids to operate because the sparkling ring has a different id then the neutral version. It then won't try to reequip the regular ring ever time thinking something else is in the ring slot.

equipsring {normalid} {sparklingid}

Rings such as time rings are sparkling. 'equipsring 3053 3090' takes care of proper equipping of a time ring and doesn't lag you trying to reequip it every time.

A good auto-haste hotkey to be left on during war would for example be:

auto 200 stronghaste | equipsring 3053 3090

Enjoy the update.

Download ElfBot NG 1.2.3 (862 KB)

 ElfBot NG 1.2 Released

ElfBot NG now works with Tibia 8.1! Just go to the download section and grab the new setup file. A few changes have been made to support the new features such as potions but are not reflected in the help files yet. Here is a brief explanation of the changes until the help files can be updated.

New binds to use the potions. The command "health self" will heal you whereas "health friend" will heal a friend. It has to get close to them to heal.

health {target}
shealth {target}
ghealth {target}

For mana you have:

mana {target}
smana {target}
gmana {target}

For autoheal where you have Spell Hi and Spell Lo only basic potion support has been added. You can put health, shealth or ghealth to use the corresponding healing method. More complete and advanced potion support will be added soon.

For example, putting 'shealth' without the quotes in the Spell Hi field with 600 in the Health field will use a strong health potion if your hp falls below 600.

As always, you must press the 'Save' button on the interface every time you change a setting for it to take effect.

If it is your first time using ElfBot NG, you must familiarise yourself with the bot to understand it well in order to use it effectively. The help section is there for that, but some practice is necessary as well.

To have a modern Xp Style User Interface like in the screenshots, you need to apply the following patch to Tibia.exe ElfbotXpStyle810.exe (147 KB)

Shift+F12: Show/Hide bot window
Shift+F11: LightHack

Note: ElfBot NG doesn't currently work on the game world Dolera!

Copyright 2007 ElfBot NG. All Rights Reserved